TV-Y
2023
Kids & Family
Little Learners
Cricket Chorus
Season 1, Episode 73
: Sonia, Hugo, Mel and Poi make many fun discoveries while searching for a chirping cricket.
Plans start at $10.99/month.
About the Series
Silly Sundays
In this feel-good comedy series full of heart, Sonia, Hugo and Mel create memories with Mom, Dad and Granny on days spent with family and friends.
SEASON EPISODES FROM EXISTING SERIES ENDPOINT
Episodes
1. Broken Ducky
Sonia's ducky toy is not working as she expected. Together with Hugo, she learns there are different ways to play with it.
2. Watermelon Rescue
When a watermelon meant for all the family to share is spoiled, Hugo and Sonia learn to work as a team and save the day.

3. New Birdy
Sonia wants to dance on stage by herself until she learns the importance of sharing the spotlight with her new friend little birdy.
4. Make a Wish
When Hugo and Sonia run out of dandelions to make wishes with in the garden, they learn wishes can be made whenever and however they want.

5. Forever Castle
As Hugo and Sonia's sand castle washes away, they learn that some things don't last forever but can be rebuilt.

6. Stringy Soup
Sonia and Hugo don't like the soup Dad has prepared for lunch. They learn to speak their mind, while being kind.

7. Mom's Sandwich
Hugo and Sonia drop a big sandwich for Mom, and they learn that a little can be a lot, and whatever is left is just enough.

8. Picnic Hill
Hugo wants all the family to reach the top of Picnic Hill. When he realizes they won't make it, he learns to appreciate the things around him.

9. Sit Still, Sonia
Sonia tries her best to keep still during play time, and, along with all the family, she learns the benefits of taking a break.

10. The Last Cookie
Hugo and Sonia discover their cookies have been eaten, and when they follow the clues, they discover something even sweeter.
11. Crab's Home
Sonia and Hugo build a new house for a beach crab and learn the importance of respecting nature.
12. Magic Trick
Hugo struggles to perform a magic trick until he discovers the fun in thinking on his feet.

13. Yellow Sock
When Hugo can't find his favorite Sunday Socks, he learns that his socks aren't what make Sundays fun in the first place.

14. Paper Sheep
After Sonia's origami sheep has to be unfolded, she realizes that some things can be re-made.
15. Snowballs and Doughballs
Sonia's homemade pizza looks less than perfect, but she learns that pizza is tasty no matter the shape.

16. Carried Away
While playing ants, Hugo and Sonia cause some confusion moving things around the garden. Together they learn that ants carry with a purpose.

17. Tram Trip
The family's journey to the beach takes longer than Sonia would like until she learns to appreciate the journey as much as the destination.
18. The Package
Hugo and Sonia forget to add something important to a package they've made for Granny, but they learn that it's the thought that counts.

19. Windy Day
Hugo and Sonia's paper-boats aren't blowing in the way they would like them to, until they learn to work with the wind instead.

20. Hand Me Downs
When Sonia realizes her favorite unicorn t-shirt doesn't fit anymore, she learns something she loved could be something Mel now enjoys instead.
21. Me and My Shadow
As the sun begins to set and stop their shadow game, Hugo and Sonia learn there are more ways than one to play.

22. Happy to Help
Sonia finds her chosen garden chores tricky until she learns to ask for help.
23. A Jolly Day
Hugo and Sonia learn, with the help of Nicky, that Jolly the Dog communicates in a different way.

24. Broken Pot
Hugo and Sonia realize the fun that can be had in repurposing their broken things.

25. Meet the Rocks
Following an adventure with her rock friend, Sonia remembers the value of staying at home with the family.

26. A Fruity Mix Up
When a family recipe doesn't go to plan, Hugo and Sonia learn to adapt and invent something new
27. Kitty Adventure
Marzipants the Cat helps Hugo and Sonia learn the importance of sharing.
28. Mel's Hair
While trying to understand why Mel keeps postponing getting her hair brushed, Hugo and Sonia learn to ask the right questions.
29. Watermelon Picking
Hugo and Sonia have different ideas on what is the best watermelon for the family, until they learn to compromise.
30. Star Light Star Bright
When a cloudy night covers the twinkly stars, Hugo and Sonia discover other natural wonder close by.
31. Corner Shop
When something Sonia and Hugo want isn't listed on the Family's Shopping List, they learn to appreciate what they do have.
32. Reach for the Sky
Sonia and Hugo look for imaginative ways to reach the top of their painting.
33. Boat Trip
As Sonia feels frustrated she can't fasten her life jacket, her family playfully help her understand the importance of patience.
34. Spin, Spin, Spin
Hugo and Sonia are finding it tricky to make their paper pinwheel spin but soon learn the fun was in the trying.
35. Digging Quest
A mystery map doesn't lead to the treasure Hugo and Sonia had hoped for but instead leads to an even more exciting treasure, their family.
36. Happily Never Ending
Sonia keeps interrupting Hugo as he reads her a book until she learns the importance of waiting for the end.
37. Wall Painting
Hugo and Sonia learn to take their time while helping to paint a wall.
38. Thanking Fountain
Sonia finds a shell to throw in the Thanking Fountain and decides to put Granny's needs first.
39. Stormy Sunday
Sonia learns to turn something she doesn't like, the sound of thunder, into something that can be a fun game.
40. Time to Bake
Baking a pie becomes a lot to juggle until Hugo and Sonia learn to focus on one task at a time.
41. Dino Story
When Sonia forgets to bring Dino to a playdate, she discovers he's having his own special adventure at home.
42. Bubble Trouble
By trying to save a bubble from popping, Hugo and Sonia remember what made the game fun in the first place.
43. Copy! Copy!
Sonia and Hugo learn the value in being themselves while trying to copy Mom, Dad, Mel and Poi.
44. Light Home
Sonia is fascinated about living in the lighthouse, and it leads her to remember how special her own home is.
45. Mystery Sheet
Sonia and Hugo try to solve the mystery of what Granny's sheet is for and learn that things can have different purposes.
46. Musical Sundays
When the strings of their ukulele break, Hugo and Sonia discover there are other ways to keep playing music.
47. Choices Choices
When Sonia can't decide what to eat, she comes up with a new way to choose.
48. Balloon Rocket
Hugo and Sonia learn the value of observation when their rocket experiment doesn't turn out as they'd hoped.
49. Dad's Present
When Dad's present doesn't go to plan, Sonia and Hugo learn that their time together is a gift in itself.
50. Sunday Football
When a football game ends in a draw, Sonia, Hugo and their friends are excited to learn that a draw means both teams win!
51. Paddling Problem
When a leak in their paddling pool stops Sonia and Hugo from playing, they find another way to have fun in it.
52. Traffic Lights
After changing the rules of their Traffic Light game, Sonia, Hugo and their friends discover that they're now playing something else and just as fun!
53. Cauliflower Picnic
Hugo and Sonia aren't sure about trying the smelly cauliflower until they learn that things don't always taste how they smell.
54. Building Bots
While building robots out of recycled materials, Hugo and Sonia learn to work as a team.
55. Sunday Helpers
Hugo, Sonia and Mel use their imagination to try to help their family, and when things don't go to plan, they discover their biggest super power.
56. Skip Skip Skipping
While playing skipping, Hugo discovers that there can be different ways to learn something new.
57. A Place to Paint
When Sonia accidently keeps painting outside her sheets of paper, she finds a way to finish her drawing that works for all.
58. Laundry Life
When Sonia and Hugo's blue towel gets stained in the wash, they realize the mix-up doesn't change its purpose, and keep playing with it!
59. Everything About Everywhere
While looking for Super Sam, Hugo and Sonia use their imagination to think about all the adventures he could be on.
60. Guess What?!
When Hugo can't guess Sonia's animal impression, she realizes that giving more clues might help him figure it out.
61. Got to Go
As the family gets ready for Nicky's birthday party, Sonia and Hugo learn the benefits of helping each other and working as a team.
62. Bye-Bye Octi
As Sonia worries about her Octopus friend, Hugo learns how best to support his cousin.
63. Family Photo
When Granny's favorite photo goes missing from the family album, Sonia and Hugo soon discover she had an even more special place for it.
64. The Roller Ride
When Sonia can't go as fast as her family on her roller skates, she realizes that learning at her own pace will also get her there.
65. Butterfly-Flutterby
Drawing a fluttering butterfly proves tricky for Sonia and Hugo until they learn there are different ways to make art.
66. Hopscotch
As a game of hopscotch doesn't go according to plan, Sonia, Hugo and their friends come up with a creative way to enjoy it as a team.
67. Beach Packing
When Sonia and Hugo struggle to pack their bag for the beach, they learn how to choose what they really need for the trip.
68. Swim Class
As Sonia learns to swim, she uncovers how helpful it can be to break down the technique bit-by-bit.
69. Wakey Wakey
As they try to stay awake for a firework show, Hugo and Sonia learn about the benefits of taking a nap.
70. Musical Stool
When Sonia and Hugo face a disagreement while playing a game, they learn to find a solution that cares for all.
71. Doodle Day
Sonia feels frustrated that her doodle doesn't look the way she wants until she learns there is more to art that you can see.
72. Keeping Cool
Hugo and Sonia find it difficult to keep cool on a warm day until they learn the value of keeping still.
73. Cricket Chorus
Sonia, Hugo, Mel and Poi make many fun discoveries while searching for a chirping cricket.
74. A Sunday Puzzle
When Hugo and Sonia can't find the final piece to their jigsaw, they come up with a creative solution to finish their puzzle.
75. Sleep Over
When Sonia can't sleep, Hugo, Mel and Poi, Mom, Dad and Granny help her to find the reason why.
76. Babies on the Block
Sonia and Hugo's baby friends bring chaos to their game until they learn why babies play in a different way.
77. Beach Bath
When Sonia's beach bath game gets her even messier than when she started, she discovers there is a time and place for everything.
78. The Biggest Joy
Sonia, Hugo, Mel and Poi, along with Mom, Dad and Granny, embark on a journey through their memories to find their most joyful moment.
SEASON EPISODES FROM NEW GETSEASON ENDPOINT
Episodes
1. Broken Ducky
Sonia's ducky toy is not working as she expected. Together with Hugo, she learns there are different ways to play with it.
2. Watermelon Rescue
When a watermelon meant for all the family to share is spoiled, Hugo and Sonia learn to work as a team and save the day.

3. New Birdy
Sonia wants to dance on stage by herself until she learns the importance of sharing the spotlight with her new friend little birdy.
4. Make a Wish
When Hugo and Sonia run out of dandelions to make wishes with in the garden, they learn wishes can be made whenever and however they want.

5. Forever Castle
As Hugo and Sonia's sand castle washes away, they learn that some things don't last forever but can be rebuilt.

6. Stringy Soup
Sonia and Hugo don't like the soup Dad has prepared for lunch. They learn to speak their mind, while being kind.

7. Mom's Sandwich
Hugo and Sonia drop a big sandwich for Mom, and they learn that a little can be a lot, and whatever is left is just enough.

8. Picnic Hill
Hugo wants all the family to reach the top of Picnic Hill. When he realizes they won't make it, he learns to appreciate the things around him.

9. Sit Still, Sonia
Sonia tries her best to keep still during play time, and, along with all the family, she learns the benefits of taking a break.

10. The Last Cookie
Hugo and Sonia discover their cookies have been eaten, and when they follow the clues, they discover something even sweeter.
11. Crab's Home
Sonia and Hugo build a new house for a beach crab and learn the importance of respecting nature.
12. Magic Trick
Hugo struggles to perform a magic trick until he discovers the fun in thinking on his feet.

13. Yellow Sock
When Hugo can't find his favorite Sunday Socks, he learns that his socks aren't what make Sundays fun in the first place.

14. Paper Sheep
After Sonia's origami sheep has to be unfolded, she realizes that some things can be re-made.
15. Snowballs and Doughballs
Sonia's homemade pizza looks less than perfect, but she learns that pizza is tasty no matter the shape.

16. Carried Away
While playing ants, Hugo and Sonia cause some confusion moving things around the garden. Together they learn that ants carry with a purpose.

17. Tram Trip
The family's journey to the beach takes longer than Sonia would like until she learns to appreciate the journey as much as the destination.
18. The Package
Hugo and Sonia forget to add something important to a package they've made for Granny, but they learn that it's the thought that counts.

19. Windy Day
Hugo and Sonia's paper-boats aren't blowing in the way they would like them to, until they learn to work with the wind instead.

20. Hand Me Downs
When Sonia realizes her favorite unicorn t-shirt doesn't fit anymore, she learns something she loved could be something Mel now enjoys instead.
21. Me and My Shadow
As the sun begins to set and stop their shadow game, Hugo and Sonia learn there are more ways than one to play.

22. Happy to Help
Sonia finds her chosen garden chores tricky until she learns to ask for help.
23. A Jolly Day
Hugo and Sonia learn, with the help of Nicky, that Jolly the Dog communicates in a different way.

24. Broken Pot
Hugo and Sonia realize the fun that can be had in repurposing their broken things.

25. Meet the Rocks
Following an adventure with her rock friend, Sonia remembers the value of staying at home with the family.

26. A Fruity Mix Up
When a family recipe doesn't go to plan, Hugo and Sonia learn to adapt and invent something new
27. Kitty Adventure
Marzipants the Cat helps Hugo and Sonia learn the importance of sharing.
28. Mel's Hair
While trying to understand why Mel keeps postponing getting her hair brushed, Hugo and Sonia learn to ask the right questions.
29. Watermelon Picking
Hugo and Sonia have different ideas on what is the best watermelon for the family, until they learn to compromise.
30. Star Light Star Bright
When a cloudy night covers the twinkly stars, Hugo and Sonia discover other natural wonder close by.
31. Corner Shop
When something Sonia and Hugo want isn't listed on the Family's Shopping List, they learn to appreciate what they do have.
32. Reach for the Sky
Sonia and Hugo look for imaginative ways to reach the top of their painting.
33. Boat Trip
As Sonia feels frustrated she can't fasten her life jacket, her family playfully help her understand the importance of patience.
34. Spin, Spin, Spin
Hugo and Sonia are finding it tricky to make their paper pinwheel spin but soon learn the fun was in the trying.
35. Digging Quest
A mystery map doesn't lead to the treasure Hugo and Sonia had hoped for but instead leads to an even more exciting treasure, their family.
36. Happily Never Ending
Sonia keeps interrupting Hugo as he reads her a book until she learns the importance of waiting for the end.
37. Wall Painting
Hugo and Sonia learn to take their time while helping to paint a wall.
38. Thanking Fountain
Sonia finds a shell to throw in the Thanking Fountain and decides to put Granny's needs first.
39. Stormy Sunday
Sonia learns to turn something she doesn't like, the sound of thunder, into something that can be a fun game.
40. Time to Bake
Baking a pie becomes a lot to juggle until Hugo and Sonia learn to focus on one task at a time.
41. Dino Story
When Sonia forgets to bring Dino to a playdate, she discovers he's having his own special adventure at home.
42. Bubble Trouble
By trying to save a bubble from popping, Hugo and Sonia remember what made the game fun in the first place.
43. Copy! Copy!
Sonia and Hugo learn the value in being themselves while trying to copy Mom, Dad, Mel and Poi.
44. Light Home
Sonia is fascinated about living in the lighthouse, and it leads her to remember how special her own home is.
45. Mystery Sheet
Sonia and Hugo try to solve the mystery of what Granny's sheet is for and learn that things can have different purposes.
46. Musical Sundays
When the strings of their ukulele break, Hugo and Sonia discover there are other ways to keep playing music.
47. Choices Choices
When Sonia can't decide what to eat, she comes up with a new way to choose.
48. Balloon Rocket
Hugo and Sonia learn the value of observation when their rocket experiment doesn't turn out as they'd hoped.
49. Dad's Present
When Dad's present doesn't go to plan, Sonia and Hugo learn that their time together is a gift in itself.
50. Sunday Football
When a football game ends in a draw, Sonia, Hugo and their friends are excited to learn that a draw means both teams win!
51. Paddling Problem
When a leak in their paddling pool stops Sonia and Hugo from playing, they find another way to have fun in it.
52. Traffic Lights
After changing the rules of their Traffic Light game, Sonia, Hugo and their friends discover that they're now playing something else and just as fun!
53. Cauliflower Picnic
Hugo and Sonia aren't sure about trying the smelly cauliflower until they learn that things don't always taste how they smell.
54. Building Bots
While building robots out of recycled materials, Hugo and Sonia learn to work as a team.
55. Sunday Helpers
Hugo, Sonia and Mel use their imagination to try to help their family, and when things don't go to plan, they discover their biggest super power.
56. Skip Skip Skipping
While playing skipping, Hugo discovers that there can be different ways to learn something new.
57. A Place to Paint
When Sonia accidently keeps painting outside her sheets of paper, she finds a way to finish her drawing that works for all.
58. Laundry Life
When Sonia and Hugo's blue towel gets stained in the wash, they realize the mix-up doesn't change its purpose, and keep playing with it!
59. Everything About Everywhere
While looking for Super Sam, Hugo and Sonia use their imagination to think about all the adventures he could be on.
60. Guess What?!
When Hugo can't guess Sonia's animal impression, she realizes that giving more clues might help him figure it out.
61. Got to Go
As the family gets ready for Nicky's birthday party, Sonia and Hugo learn the benefits of helping each other and working as a team.
62. Bye-Bye Octi
As Sonia worries about her Octopus friend, Hugo learns how best to support his cousin.
63. Family Photo
When Granny's favorite photo goes missing from the family album, Sonia and Hugo soon discover she had an even more special place for it.
64. The Roller Ride
When Sonia can't go as fast as her family on her roller skates, she realizes that learning at her own pace will also get her there.
65. Butterfly-Flutterby
Drawing a fluttering butterfly proves tricky for Sonia and Hugo until they learn there are different ways to make art.
66. Hopscotch
As a game of hopscotch doesn't go according to plan, Sonia, Hugo and their friends come up with a creative way to enjoy it as a team.
67. Beach Packing
When Sonia and Hugo struggle to pack their bag for the beach, they learn how to choose what they really need for the trip.
68. Swim Class
As Sonia learns to swim, she uncovers how helpful it can be to break down the technique bit-by-bit.
69. Wakey Wakey
As they try to stay awake for a firework show, Hugo and Sonia learn about the benefits of taking a nap.
70. Musical Stool
When Sonia and Hugo face a disagreement while playing a game, they learn to find a solution that cares for all.
71. Doodle Day
Sonia feels frustrated that her doodle doesn't look the way she wants until she learns there is more to art that you can see.
72. Keeping Cool
Hugo and Sonia find it difficult to keep cool on a warm day until they learn the value of keeping still.
73. Cricket Chorus
Sonia, Hugo, Mel and Poi make many fun discoveries while searching for a chirping cricket.
74. A Sunday Puzzle
When Hugo and Sonia can't find the final piece to their jigsaw, they come up with a creative solution to finish their puzzle.
75. Sleep Over
When Sonia can't sleep, Hugo, Mel and Poi, Mom, Dad and Granny help her to find the reason why.
76. Babies on the Block
Sonia and Hugo's baby friends bring chaos to their game until they learn why babies play in a different way.
77. Beach Bath
When Sonia's beach bath game gets her even messier than when she started, she discovers there is a time and place for everything.
78. The Biggest Joy
Sonia, Hugo, Mel and Poi, along with Mom, Dad and Granny, embark on a journey through their memories to find their most joyful moment.
You May Also Like
Season 1, Episode 73 - Cricket Chorus
Starring:
Ana Torrent, Alanna La Fontaine, Kiljan Týr Moroney, Electra McLaughlin, Donna Anita Nikolaisen, Cian McGarrigle
Directors:
Fabian Erlinghäuser, Nuria González Blanco
Created By:
Nuria González Blanco
Release Year:
2023
Rating Information:
TV-Y
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