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7+
2019
Comedy
Family Laughs
Dreams On Command
Season 2, Episode 63
: Woken with a start by a nightmare filled with Lemmings, Grizzy stumbles on the Ranger’s dream machine. But who could possibly sleep soundly surrounded by Lemmings who want their fair share too?
Just US$4,99/month*
7+
2019
Comedy
Family Laughs
Dreams On Command
Season 2, Episode 63
: Woken with a start by a nightmare filled with Lemmings, Grizzy stumbles on the Ranger’s dream machine. But who could possibly sleep soundly surrounded by Lemmings who want their fair share too?
Just ₱87/month*
About the Series
Grizzy and The Lemmings
Grizzy and the Lemmings lead a merciless battle over the house in an atmosphere of total madness, where the two adversaries constantly try to outdo each other with nasty tricks!
Episodes
1. Camping in the Wild
With their endless battles over the ranger’s cabin, which they do not want to share, Grizzy and the Lemmings end up blowing the cabin up.
2. Ice and Bears
The Lemmings encounter a white bear which has drifted all the way to them on a chunk of ice which is slowly melting.
3. Carried Away Bear
Grizzy gets rid of the Lemmings by crushing them.
4. Fountain of Bear Youth
The Lemmings discover a strange pond in an American Indian grotto that has the power to rejuvenate anyone who dips in it.
5. Lemmings Kit
Before taking a nap, Grizzy locks the food cupboard to prevent the Lemmings from getting into it.
6. Timeless Bear
When Grizzy and the Lemmings accidentally activate a magic disk representing the earth, they are sent back in time to the prehistoric era.

7. Irresistible Bear
Grizzy finds a phial containing a love potion: anyone who drinks it immediately falls in love with the first creature he sees.
8. Yummy Fly
The Lemmings notice that Grizzy moves away from the jar of chocolate spread whenever he chases the fly buzzing around him.
9. Call of the Bear
Grizzy discovers the ranger's collection of bird calls by chance.
10. Weightless Bear
Grizzy and the Lemmings set off a chain reaction which sends a jar of chocolate spread flying into space.
11. Hat Tricks
Grizzy finds a magician's hat that tosses out objects stored inside beforehand with the tap of a magic wand.
12. No See, No Do
Grizzy wants to try out the brand new packaging format of chocolate spread that he discovers in the ranger's cupboard: a yummy-looking XXL jar.
13. Good Bear, Bad Bear
A magic tomahawk divides Grizzy into two identical bears with diametrically opposite personalities: one short-tempered, the other super-sweet.

14. High-Risk Driving
Grizzy imagines having a nice car to attract his crush.

15. Bear Predictions
While chasing the Lemmings, Grizzy crashes into an arcade cabinet near the supermarket which displays a model fortuneteller and her crystal ball.

16. Lemming Beach
A newly unpacked UV tanning booth holds the place of honor in the middle of the cabin.
17. Of Fur and Swords
The Lemmings have turned the entire cabin topsy-turvy to organize medieval jousts with the ranger's fencing gear.

18. Lemmings Board
A strange object is delivered to the Ranger's cabin: an over-board!
19. Animal Pics
Grizzy and the Lemmings discover the joys of photography with the ranger's instant print camera.
20. Bear Diet
The fridge in the cabin gets replaced by a new appliance.
21. Balloon Bear
Grizzy watches a demonstration of balloon modelling on TV. He decides to make a balloon poodle to offer to the she-bear he's enamored with.
22. Bear Pillow
Grizzy needs a nice nap. He can't find a pillow comfortable enough to his taste until he tests the pillow that the Lemmings use as a high-jump mat.
23. Hooks and Loops Bear
Grizzy is awakened from his nap by the unpleasant, ongoing sound of Velcro strips being ripped off.
24. Fast Workout
The she-bear Grizzy is enamored with has lost her favorite flower in an inaccessible spot under a giant boulder. Grizzy tries to lift it: impossible!
25. Bat-Grizzy
The Lemmings try to catch a bat to play rodeo, disturbing Grizzy as he plays his favorite game on the ranger's mobile.
26. Moveable Apps
The Lemmings have a blast testing every app on the ranger's tablet one by one.
27. Wild Modeling
Grizzy and the Lemmings discover the ranger's latest acquisition: a 3D printer that will duplicate anything at all in miniature format.
28. The Bear Next Door
Grizzy and the Lemmings discover a strange gateway to a parallel world.
29. Wild Zapping
Grizzy and the Lemmings clumsily destroy the TV remote control while fighting over who gets to watch their favorite program.
30. Warning: Unlimited Lemmings
A road sign battle begins between Grizzy and the Lemmings.
31. Bouncing Bear
While trying to stop the Lemmings, Grizzy slips on the canvas and unwittingly executes an amazing somersault in front of his beloved she-bear.
32. Masked Racoon
The Lemmings have hitched up a racoon with a sweet tooth to their sled and get a ride by throwing cookies in front of the creature with a sling.
33. Spinning Lemmings
The Lemmings have unearthed a strange little gadget from amongst the Forest Ranger's belongings: a hand spinner.
34. Game Madness
The Lemmings play with poseable figurines of wild Canadian animals.
35. Household Avatar
Grizzy discovers a new generation Tamagotchi game on the Ranger's tablet: the camera scans the player and gives him a virtual avatar.
36. Beastly Genie
Grizzy and the Lemmings find a vase with a genie inside that will make anyone's dreams come true if they only let him out by rubbing the vase.
37. Make Peace Not War
The Lemmings get their hands on a secret weapon that belongs to the Canadian Army: anyone hit with it becomes non-violent.
38. Disguised Reality
When they discover an app that allows you to see yourself decked out with lots of animated accessories, Grizzy and the Lemmings fight over the tablet.
39. Folds and Folds Again
When they find an old book on traditional Japanese origami, the Lemmings churn out paper birds to play gliding games.
40. Cartoon Bear
The Lemmings are all lined up on the couch to watch a cartoon film where a mouse plays nasty tricks on a cat.
41. XXL Bear
Grizzy shows the Lemmings that they just don't measure up to him physically and that the last jar of chocolate spread is for the strongest.
42. Never Judge a Bear by Its Cover
The Lemmings lay their hands on a full crate of chocolate spread, which they hide somewhere behind Grizzy's back.

43. Bear Glasses
Grizzy is persuaded that he's discovered the ultimate gadget for good living.
44. Bear Under Close Protection
The Lemmings clamor for their turn to play with the ranger's mobile phone, but Grizzy isn't in the sharing mood.
45. Zero Visibility
Grizzy is captivated by a mime artist on TV who makes viewers believe in the presence of an invisible wall.
46. Intensive Care
The Lemmings shiver with cold, sneeze and are glassy-eyed: they have a big fat cold!
47. Lemming Gum
The Lemmings find a pack of icy mints that literally chill your breath.
48. Lemming Juice
Grizzy can't believe it: he has just swallowed a spoonful of his favorite food, chocolate spread, and he hates it! How could that be possible?
49. Zen Bear
Grizzy discovers the she-bear's fondness for meditation.
50. Ctrl+Alt+Bear
Grizzy and the Lemmings discover a super-secret Canadian Army prototype which resembles a simple computer keyboard.
51. Lemming Bowling
The Lemmings are having a blast with a bowling game they found in the Ranger's storeroom.
52. Mushroom Hunt
After the rains, to the great delight of the Lemmings, strange bouncing mushrooms have sprouted in the yard.
53. Flying Bear
The Lemmings have laid hand on special magnets which turn any object they are stuck to into flying objects.
54. Big Top Bear
With a lion-tamer’s whip, a sugar bowl and lots of work, the Lemmings have successfully trained a caribou to go through their obstacle course.

55. Electro Ranger Lemming
Grizzy happens onto the electronic version of the Ranger Lemming toy which is capable of reproducing the movements one teaches it like a smart robot.
56. Bear Repellent
The Ranger's cabin is equipped with an ultra-effective pest detector capable of sensing the presence of an intruder.
57. Bear Behind the Wheel
Grizzy finds himself unwillingly caught up in a race between two teams of Lemmings.
58. Rolling Cabin
The Lemmings have placed giant remote-controlled hydraulic jacks under the cabin to transform it into a life-sized rolling ball game.
59. Lemmings Plant
Grizzy is disturbed during his nap by a few uncatchable flies which buzz incessantly around his head.
60. Target Bear
The Lemmings have unearthed a crate of competition boomerangs. They rapidly become pros capable of disarming Grizzy at a distance.
61. Northern Lights
Grizzy catapults the Lemmings out of the cabin. One of them passes through the northern lights and undergoes a strange mutation.
62. Tick Tock Bear
A strange new object figures prominently in the cabin: a big wall clock that resembles a Swiss cuckoo.

63. Dreams On Command
Woken with a start by a nightmare filled with Lemmings, Grizzy stumbles on the Ranger's dream machine.
64. Elementary Lemmings
Grizzy happens onto an old American India medallion bearing the symbol of the wind. He who wears it has the power to command air streams.
65. Bear Sitter
A magic top modifies the mental age of anyone who watches it spin. From now on, Grizzy has the mind of a 10-month old baby.
66. Rainbow Moose
A magic horn lands on the muzzle of a moose, endowing it with grace and the ability to fly. It soars off leaving a rainbow-colored streak in its wake.
67. Radar Bear
Grizzy decides to stick a tracking spy device under a jar of chocolate spread.
68. Zorbing Lemmings
The Lemmings have turned the cabin topsy-turvy and created an obstacle course to race through in a hamster ball.
69. Air Trafficking
The Lemmings create a customized hang-glider using a supermarket shopping cart for the nacelle and a ventilator as an engine.
70. A Lemmings Fairy Tale
The Lemmings scribble all over the book Snow White.
71. Slam Dunk Lemmings
Grizzy and the Lemmings’ favorite chocolate spread brand is organizing a big competition where the prize is a giant jar of spread. Ready to play?
72. Uncouth Bear
After being frozen for millions of years, a saber-toothed bear bursts into the cabin looking for food.
73. Passing Through Walls
The Lemmings discover a top-secret Canadian Army prototype that allows you to pass through solid surfaces for a window of several seconds.
74. Eagle Spirit
The Lemmings find an eagle amulet that offers the powers of a bird of prey.
75. Rock'N'Lemming
The Lemmings are having a blast with the ranger's electric guitar, and the cabin walls tremble with their experimental rock.
76. Hulking Lemmings
The Lemmings decide to wear a blowup sumotori costume.
77. Ancestral Bear
Grizzy and the Lemmings discover an ancient table with the power to show you past events.
78. Hocus Pocus Lemmingus
The Lemmings discover an old book of magic spells with a formula that enables one to take on the appearance of any other creature.

